
In this article I’ll show you how to import and apply a texture in ZBrush, to an object that has been created and UV mapped in another application. Zbrush also has such an option, but it’s not next to where you select the texture. Only Hexagon wanted the texture flipped vertically, but – just like Carrara – offered handy tick boxes as to which direction an imported texture needed to be mirrored. I’ve tested the same principle in DAZ Studio, Carrara and Poser and they all played ball, displaying the texture without a hitch.

However, when I imported it into ZBrush (after figuring out how to do that), I was shocked to see how ZBrush displayed my texture. The above shows an example of such an object, looking all nice and dandy in Blender. The brushes in this pack were created with ZBrush 2021.5 and they WON'T WORK/OPEN in previous versions of the software.I was trying to import a texture into ZBrush from an object I had created and UV mapped in Blender. Make sure you check your spam folder as the email might have gone in there.

The brushes on this pack are designed not only as a way to speed up the detailing process in ZBrush but also to help you create your own custom ‘Alpha-based’ brushes.

This pack contains brushes that let you ‘sculpt’ and add details as you would with any other sculpting brush as well as 'DragRect' brushes to place manually sculpted alphas. You can use the brushes in this pack to help you produce custom and more complex alphas to further extend your library of assets. A collection of 50 ZBrush custom brushes to generate surface textures and details for the creatures.
